Projektart: Digitalability
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April – June 23: Who Designs Design? Mapping Design History in the Workshop, Workshop at Onomatopee Projects Eindhoven
How it works To view the models in AR, either scan the QR code with your phone. Then press the orange AR button. You can also scan the code on our pink cloud in the exhibition. You can zoom in and out and place the file in the space. What it is 3D sketches that…
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March 17th/18th, 2022: Unfolding Spaces. Design Education, Identities and Metaverses. Research Festival at Design Academy Eindhoven
Together with Ian Biscoe I programmed a festival that for the first time took place at Design Academy Eindhoven this year in March. The festivals topic is connected to my research focus around the ‚Non School‘. The digital spaces and realities of our connected world are in constant flux. In the past 30 years, we…
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May 11th, 2021: »On Gestaltung« – lecture at Matters of Activity Cluster and Berlin Weissensee
On Tuesday, May 11th, starts »On Gestaltung«, a new online lecture series initiated by the Cluster members Jörg Petruschat and Patricia Ribault at weißensee school of art and design berlin. This lecture series is conceived in two parts: »Theories«, which complements Jörg Petruschat’s seminar »Theories of Gestaltung«, and »Actions«, which is an extension of Ben Lignel’s seminar »Performing Research: Being…
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Konferenzbeiträge: Ästhetik und Erkenntnis, 13. – 15.07.2021, Kongress
13. bis 15. Juli 2021XI. Kongress der Deutschen Gesellschaft für Ästhetik Teilnahme am XI. Kongress der deutschen Gesellschaft für Ästhetik im Panel zu Improvisation in den Künsten sowie Gestaltung eines Panels zum Thema Performativität des Netzwerks (mit Ole Kliemann, Marie-France Rafael und Rebekka Kiesewetter) Improvisation: In den vergangenen Jahrzehnten wurde der Begriff „Improvisation“ nicht nur…
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Home Office
I created a virtual tour through my home office that students of Muthesius University of Fine Arts and Design saw on their screens in SS. 20. The tour contains links to learning materials, essays and projects I am working on at Muthesius. https://poly.google.com/u/0/view/0bXTnPGJdu5
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November 5th, 2019: Artificial Intelligence: Design, Creativity and Technology. Lecture at Hubei University of Technology, Wuhan, China
Talk at the Forum ‘Sustainable Development for our Future Society’ at Hubei University of Technology (Wuhan, China), School of Industrial Design, November 4th – 5th 2019. The lecture is an overview of philosophical discussions from the age of cybernetics, and the question of creativity. It puts this in relation to contemporary paradigms of design. It is using examples…
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Sept. 13.-14., 2019: SIDeR 19 and ‘Hybridity is the Contemporary Paradigm of Design’ – short intro for SIDeR.
My colleague Frank Jacob asked me to be program chair of this years’s SIDeR conference. It is a conference format organized by students. SIDeR takes place for the first time in Germany since its inception. After the Delft University of Technology and the Aalto University in Helsinki, the Muthesius Kunsthochschule will now host the international…
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Oct. 2018: Interaktives Skizzieren, Prototyping und Interaktion im Entwurfsprozess
Im Zuge meiner Beschäftigung mit Interfaces erschien im Oktober 2018 mein Text »Interaktives Skizzieren, Prototyping und Interaktion im Entwurfsprozess« in dem von Jochen Denzinger herausgegebenen Buch »Das Design digitaler Produkte. Entwicklungen, Anwendungen, Perspektiven« (Birkhäuser-Verlag). Hier argumentiere ich, dass zeitgenössisches Entwerfen neue Formen der Interaktion hervorbringt, in der Analoges und Digitales sich zu einer neuen, hybriden…
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Sept. 2018 – Nov. 2018: Design Patterns at 4th Istanbul Design Biennial
The VR Installation »Design Patterns« I developed in the context of the Project »Muthesius Parallax« with Matylda Krzykowski and the Students of the Muthesius Industrial Design Department in Kiel is shown at the 4th Istanbul Design Biennial. Furthermore, we showed a screen Video of our Website as well as our Printed interface. The Biennial »A…
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DESIGN PATTERNS
A VR-installation in which design patterns sourced from a generative design process form a landscape. Project for Muthesius Parallax, an exhibition format initiated with Matylda Krzykowski. Photography: Jan-Simon Weidner. Visitors can »walk through« the installation by using one of the controllers. They jump to a point in space which is marked by a green wireframe…
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Designart: DGAE-Kongressakte – PDF
Der Kulturwissenschaftler Andreas Reckwitz diagnostiziert in seinem aktuellsten Buch – »Die Gesellschaft der Singularitäten« – einen Paradigmenwechsel in der gegenwärtigen Kulturproduktion. Die Gesellschaft der Gegenwart ziele nicht mehr, wie noch in der klassischen Moderne, auf das Allgemeine, sondern auf das Besondere. Statt eines massenproduzierten Sofas würden wir lieber ein Vintage-Fundstück in unserem Wohnzimmer platzieren, lieber…
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Nov. 1st–Nov. 29th, 2017: Postdigital Materiality. Lecture Series at Muthesius Kunsthochschule Kiel
The lecture Series Postdigital Materiality is discussing design that is merging digital and analogue from different perspectives. Since the development of early CAD applications such as sketchpad in the 1960s, digital and analogue design seemed to be strictly separated. Cognitive processes of planning and drawing were located in the studio and limited to the computer…
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LEARNING FROM DILETTANTISM / FORM NR. 266 / DISCOURSE
What is the true task of designers? Since the dawn of postmodernity, the concept of design, and thus the designer’s practice, seems to have become less clearly defined. Auteur designers flirted with art and with bricolage, challenging the idea of “good design”. Design theorists then complained of a dilution of the notion of design. With…
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TOOLBOX FOR BIGREP
During my time at 3D-printing company BigRep, I observed the skill in making the people of BigRep had. Traditional techniques of production were merged with new technology. This shows: even though 3D-Printing is associated with digital and mostly non-manual design work, it requires a lot of craftsmanship and bricolage. Thus, tools from traditional processes and…
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WOVEN TABLE FOR BIGREP
In the past 5 years, the cost of 3D printing techniques have been significantly reduced. 3D-printing becomes more and more common. This also influences the way we design. In 2015, I have been researching this topic at 3D-printing startup BigRep in Berlin. The table results from my work with the large-format FDM-printer that BigRep is…
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DIGITAL/ANALOG – WIE VERÄNDERN DIGITALE PRODUKTIONSMETHODEN DAS DESIGN? LEHRAUFTRAG HFK BREMEN
Das Seminar handelt von aktuellen Entwürfen und Prozessen aus dem Produktdesign , die additive Fertigungsmethoden und im weitesten Sinne postindustrielle Produktionstechniken nutzen. Ziel der Lehrveranstaltung ist, die Frage zu klären, wie die digitalen Produktionsprozesse das Produktdesign verändern und schon längst verändert haben. So wird beispielsweise herauszuarbeiten sein, was den spezifisch »digitalen« Stil von 3D-Druck-Artefakten ausmacht.…
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IMPROVISATION UND DIGITALE PRODUKTION / WORKSHOP FÜR SPONTANE MATERIALISIERUNG AN DER KUNSTHOCHSCHULE KASSEL
Der Begriff der Improvisation changiert von jeher zwischen vollkommener Freiheit (in den Künsten) und provisorischer Notlösungsaktivität (im Alltag). Im Design hat Improvisation jedoch eine eigene Bedeutung. Hier erweist sie sich als grundlegende Fertigkeit des Entwerfens. Sie dient dazu, Modelle zu bauen, Prototypen zu realisieren und dabei zugleich den Entwurfsprozess voranzutreiben. Im Verlauf der Konkretisierung eines…